Red Dead Redemption 2 Review


courtesy of IGN

Robert Kanehl

With the release of Red Dead Redemption 2, Rockstar Games has impressed everyone within the gaming industry. It has already received 10/10 ratings from multiple reviewers, and sold over 17 million copies within the first two weeks of release, already surpassing the total sales of its predecessor, Red Dead Redemption. With an incredible amount of detail, and over 60 hours of gameplay in just the main story, it is no wonder why the game has made over $725 million dollars during its release.

The game takes place in 1899, in America. It takes place in five different fictional states, all offering different sceneries and different obstacles for you to face. You play as Arthur Morgan, a cowboy in a gang of criminals. As you may imagine, you will be fighting against the law, stealing, and everything that you would expect a cowboy to do.

That does not mean that is all the game has to offer, though. There is a very well done and intriguing story, that expands on the characters’ personal lives and problems. There are also countless side missions, random encounters and mini games for players to find and enjoy.

While RDR2 is only on consoles, the game is nonetheless optimized very well. It runs at 30 frames per second at most times, which is standard for most modern console games. The graphics are very impressive too, which makes this fact even more noteworthy. The real gameplay looks just as good as the cutscenes.

The gameplay is very smooth, and feels natural and responsive. Although your character movement can sometimes feel a little clumsy, I think that it ultimately makes you feel like you are controlling a real person, and I believe that Rockstar intended for the movement to feel this way. For players of Grand Theft Auto V, the movement will feel very familiar.

Red Dead Redemption 2 did not need to be as polished as detailed as it is, but Rockstar chose to create an incredible game that will be remembered for a long time as such.